The 10 best books about Gaming and E-Sports
Recommended books if you want to know more about the world of gaming and e-sports.
E-Sports and Gaming have become in a short time an absolute mass phenomenon that crosses borders, and currently many of these events have a larger audience than any traditional entertainment.
Both Gaming and E-Sports represent a change in the entertainment and leisure paradigm for millions of people, especially for younger people, and in the future, their impact will be even greater in our society.
Nowadays, we can find a great variety of books specialized in Gaming and E-Sportswritten both by people who are dedicated to e-sports or video game development, as well as by journalists specialized in video games. Let's see some of the most recommended ones.
The most recommended books on Gaming and E-Sports.
If you want to learn more about this topic, keep reading; here you will find the main books on Gaming and E-Sports to consider.
1. Video Games: The Last Black Mirror (Álvaro Fernandez Cencerrado)
Psychologist Álvaro Fernandez Cencerrado integrates in this book his two passions: psychological popularization and video games.. In 2018 he won the Spanish League of Heroes of the Storm, and since then he has combined the practice of professional psychological therapy with the development of specialized courses in the world of gaming for young people, parents and educators.
In this book he condenses his reflections and personal experience in the field of gaming, summarizes the main functions of video games in our society and offers some of the essential knowledge that players, parents and psychology professionals should have in this regard.
- You can purchase the book on this page.
2. The Big Book of Esports (various authors)
El Gran Libro de los Esports, published by Editorial Montenais one of the most complete guides that can be found today about the world of gaming and everything that surrounds it.
In it you will find an exhaustive description of the main genres in which the E-Games are framed, as well as the different competitions and leagues that are currently played, and the best commentators and players in the world.
- If you are interested in knowing more about the book, access this page.
3. 1001 video games to play before you die (Tony Mott)
Tony Mott, editor of Edge magazine, has published "1001 video games to play before you die".a curious catalog describing the best video games in history, from their beginnings to the present day.
It is one of the titles that can not miss in the library of any good gamer who is self-respecting and in it we can find without any doubt some past and recent video games that we did not know before.
- In this page there is more information about the book.
4. Team Heretics: All you need to know about esports (Thegrefg, Goorgo, MethodZ)
Team Heretics members Thegrefg, Goorgo and MethodZ share in this book their best secrets, tips and anecdotes about their esports experiences. about their experiences in the esports field.
With this book you will get a practical manual from the hand of the considered best egamers of our country with which you can improve your performance, identify your strengths and weaknesses and incorporate into your daily life some habits and behavioral guidelines necessary to achieve your goals in the game.
Undoubtedly, this is another of the works that you should take into account if you want to succeed in the world of esports.
- You can purchase it on this page.
5. The History of Nintendo (Florent Gorges)
"The History of Nintendo" is written by Florent Gorges, one of the greatest experts on the history of the video game company Nintendo.. In his work he describes in detail the entire process from its founding to the present day.
This work is one of the most complete on the history of the Japanese company and currently consists of 4 volumes that can be found published in Spanish.
- To learn more about the book, click here.
6. Ready Player One (Ernest Cline)
Ready Player One is one of the most relevant bestsellers of the last years; it even has its own movie directed by none other than Spielberg.It even has its own movie directed by none other than Spielberg, and thanks to its combination of science fiction and videogames it has gained a legion of followers from the gaming world.
This book presents us with a dystopian future in which citizens only have as an escape route a video game called Oasis that offers an infinite number of possible universes and realities.
- Here you can read more about this work.
7. Esports: Everything you need to know, from League of Legends to FIFA (Remy Chanson)
This book offers a global analysis of the esports phenomenon, as well as a historical context and a set of guidelines and useful tips for playing the game.This book is designed for those who want to get started in this world, as well as for those who want to become professional players.
In this book you will also find the main keys to the success of esports and a series of interviews with various personalities known worldwide in this field.
- If you are interested in acquiring it, click on this link.
8. Blood, Sweat and Pixels: The Successful and Turbulent Stories Behind Video Game Development (Jason Schreier)
"Blood, Sweat and Pixels" is for anyone who wants to learn all the ins and outs of video game development. and in it we will find examples of well-known games and personal anecdotes.
Jason Schreier will guide the reader through the real odyssey of creating successful video games, describing exactly the most traumatic moments that developers go through.
- More information about the book can be found on this page.
9. Trials and errors: Art, science and philosophy in videogames (Alfonso García Lapeña and David Ferragut)
The pages of "Ensayos y errores" are full of interesting reflections on the world of video games and the role they play in today's society. about the world of video games and the role they play in today's society, as well as art and its cultural expressions in electronic leisure.
Therefore, this is one of the most recommended works if you are interested in understanding in a deeper way the implications of the fact that, nowadays, video games are one of the most popular cultural products.
- You can get it on this page.
10. Without laws there is no competition. A Review of the Laws of Electronic Sports in the World (Alex Barbarà)
"Without laws there is no competition" deals with the interesting subject of legality in the world of e-sports. and in it we will find a global analysis of the situation and a summary of the 4 countries that have created specific legislation for egames: China, South Korea, France and the Philippines.
The regulation of the legality of egames is undoubtedly a subject that will be fully standardized in the future and this book exposes the first keys in this regard.
(Updated at Apr 14 / 2024)